
This is everything I could find. MSX... it has been a while, you know... :-)

MSXnetwork.zip are the files, WBass.zip is the assembler (to load the .wb2 files) These work for sure.

Then, I also included network.zip. It is my development-disk, so I don't know what it all is. Maybe it is also interesting? Lot's of temporary files? Hacked ROMs? I don't know any more...


Victor van Acht


    Communication software

    3 versions:

    "slave" adds drives to a computer without drives
    "master" shares the drives of a computer to another computer
    "bidir" shares the drives of this computer AND adds the drives of another computer.
    NOT multi-master multi-slaves allowed (didn't finish that)

    cable: 
    connect trigger 1 from joystick port 2 from computer 1 and trigger 1 from joystickport 2 from computer 2
    connect trigger 2 from joystick port 2 from computer 1 and trigger 2 from joystickport 2 from computer 2
    connect GNDs
    insert cable when BOTH COMPUTERS ARE SWITCHED OFF!!!!!


    (It might be the case that I changed the software (because during the experiments I blew up my joystick port of the master) that for the master joystick port 1 has to be used. Again: insert cable when BOTH COMPUTERS ARE SWITCHED OFF!!!!!)



        The network software worked great! I hacked the standard diskROM of an MSX-computer and replaced all the low-level I/O routine by communication routines to an other computer. In this way you could use the diskdrives of an other computer via the joystick ports. Speeds were upto 1Kbyte/sec (I think?)
